Function ovr_sys::vulkan::ovr_SetSynchonizationQueueVk
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[src]
pub unsafe extern "C" fn ovr_SetSynchonizationQueueVk(
session: ovrSession,
queue: Queue
) -> ovrResult
Select Queue to block on till rendering is complete
in session Specifies an ovrSession previously returned by ovr_Create.
in queue Specifies a Queue to add a Fence operation to and wait on.
Returns an ovrResult indicating success or failure. In the case of failure, use
ovr_GetLastErrorInfo to get more information.
Note: The queue may be changed at any time but only the value at the time ovr_SubmitFrame
is called will be used. ovr_SetSynchonizationQueueVk must be called with a valid Queue
created on the same Device the texture sets were created on prior to the first call to
ovr_SubmitFrame. An internally created Fence object will be signalled by the completion
of operations on queue and waited on to synchronize the VR compositor.