Function ovr_sys::ovr_CalcEyePoses
[−]
[src]
pub unsafe extern "C" fn ovr_CalcEyePoses(
headPose: ovrPosef,
hmdToEyeOffset: *const [ovrVector3f; 2],
outEyePoses: *const [ovrPosef; 2]
)
Computes offset eye poses based on headPose returned by ovrTrackingState.
in headPose Indicates the HMD position and orientation to use for the calculation.
in hmdToEyeOffset Can be ovrEyeRenderDesc.HmdToEyeOffset returned from
ovr_GetRenderDesc. For monoscopic rendering, use a vector that is the average
of the two vectors for both eyes.
out outEyePoses If outEyePoses are used for rendering, they should be passed to
ovr_SubmitFrame in ovrLayerEyeFov::RenderPose or ovrLayerEyeFovDepth::RenderPose.